5 FATOS FáCEIS SOBRE THE FIRST BERSERKER: KHAZAN DESCRITO

5 fatos fáceis sobre The First Berserker: Khazan Descrito

5 fatos fáceis sobre The First Berserker: Khazan Descrito

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After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

24 do marçeste de 2025 por André Custodio À medida de que a comunidade souls Vive Ainda mais viúva com a falta do novos Dark Souls e usando este abandono por Bloodborne, seus olhares se voltam para os títulos originais de que vêm dando as caras nos últimos anos.

But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.

Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.

A reviravolta qual temos no meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e nenhumas criatividade pelo roteiro.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

O único detalhe cá é que as vezes possui um filtro exagerado demais em certas áreas, ao ponto por incomodar visualmente e dificultar para enxergar inimigos e produtos.

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat The First Berserker: Khazan and boss design are some of the best I've seen in a soulslike.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

Recomendo a aventura para todos que procuram um game por ação desafiante, com visuais do anime atraentes e 1 desempenho Porreiro e qual não vai “derreter” seu PC nos momentos mais intensos.

Vejo isso mais como uma decisão para facilitar o desenvolvimento, já que realizar 1 mapa completo da bem Ainda mais produção, contudo junte isso ao fato por qual as armas sãeste drops aleatórios por inimigos e este ímpeto do explorar diminui bastante, usando 1 Colossal impacto até exatamente na atmosfera geral do jogo.

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Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

Enquanto é normal de que jogos do visual soulslike tenham “muros” para testar a habilidade dos jogadores, demorou 1 bom tempo até que outro inimigo exigisse tanto quanto o terceiro chefe do game.

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